Lua errors report the wrong line number.Mac clients are not able to take screenshots.Runed Bracer's tooltip now accurately describes that it reduces spell damage, not magic damage.Disease Cloud will now stack properly when using custom buff data.Movement speed and attack speed data labels are no longer reversed for Envenomed Spear in the editor.Combat and death sounds are no longer played globally for observers.Switching window focus with Open Broadcaster Software running no longer causes freezes.Commands issued while a unit is affected by Possession no longer trigger after control is restored.Sound data no longer transferred between maps.Maps no longer download again with each patch.Builders_and_Fighters_CFVers_1.08 no longer causes desyncs.DBZ Tribute Elite 2.5.1g no longer causes desyncs.Custom movies play correctly (Thank you, Gustafsson).256 bones are available (Thank you, Retera).Triggers won't be lost during saves (Thank you, Bribe).A major benefit to this change is players who owned Reign of Chaos only now have The Frozen Throne. Custom maps created with RoC data are still playable, this affects melee only. Join the fray over in Balance Updates for multiplayer and map pool changesĭev Comment: We've been encountering non-trivial issues connecting players over as we unify the game client - a prime example being disconnects caused by erroneous matches between Chaos and Throne.See World Editor Updates for more details on many additions and improvements including beta support for Lua.Expanded supported window modes within Options.Sounds are disabled when the client is not active.Added 64 bit support for Windows and Mac.Integrated Direct3D 11 and Metal graphic APIs.The patch was deployed on the Public Test Realm on April 24, 2019. Warcraft 3 version 1.29 is live now, and anyone with keys for the original game and it's expansion can grab the game off now.Warcraft III patch 1.31.0 is the last major patch for Warcraft III: Classic, prior to Warcraft III: Reforged. Then again, I've still got a campaign and a half worth of Starcraft 2 to complete, so perhaps I'm best off not tapping into this rich new wellspring of RTS nostalgia. ![]() I also don't think I ever got the chance to register them on, so if I ever want to return to the land of the pointy polygonal orcs, I'm going to have to pay full price. Sadly, I've long-since lost my original copies of the game and it's expansion, The Frozen Throne. Ominously, they mention that this will be 'The last version to support Windows XP', suggesting that an even more fundamental upgrade to the game is planned. Given my lack of experience with the game over the past 14 years or so, it would be a ridiculous undertaking to even try to summarize half of these, so I'll just leave you with a link to the complete patch-notes here. On top of all of this, Blizzard are making a serious push to make Warcraft 3 a competitive multiplayer game once again, and have brought an enormous number of balance tweaks and changes to just about every hero character in the game. A lot more stuff has been improved under the hood, and the addition of a slew of new scripting commands might just lead to a second wind for the mod scene that brought us the MOBA genre as we know it. Almost all limits have been raised - a map can now support up to 30,000 objects, 2,000 neutral units and 4,300 player-owned units. Naturally, custom maps will have to be made to support these new enormo-scale matches, but that should be easier than ever thanks to some major upgrades to the map editor. More interestingly for the long-term is the addition of 12 new player colours and lobby support for up to 24 players, which you can see in action below, as captured by Youtube channel ToDGaming during the beta. ![]() Quite frankly this is something that should have been patched in a long time ago, but it's nice to see now. After a long and mostly uneventful trial period on their public test servers, Warcraft III has received probably it's biggest update in the past decade, Patch 1.29, bringing the game far closer to modern spec, although it's still not quite the HD upgrade or overhaul that some are still hoping for.įor casual players, the biggest upgrade is immediately visible: The game now supports aspect-correct, horizontally expanded widescreen, giving you both a larger field of view and a cleaner interface. We might still be recovering from Starcraft's 20th birthday bash, but Blizzard are still ready to party like it's 2002.
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